i. History
ii. Job Opportunities

Send your résumé and portfolio (if applicable) at jobs@golemlabs.com. Please specify the position you are applying for in the message subject field. Only those called for an interview will be responded to.

All applicants that are selected will be called for an interview at our offices.

Because of administrative limitations, we'll only consider applicants that can legally work in Canada

Submissions for artistic positions must include a portfolio or samples of your work, which may be in the form of a link to a website, sample images sent as e-mail attachments. Submissions without work samples won’t be considered. Material submitted will not be used or published in any way.


Programmer

Job type

Full time, on location (Sherbrooke, Qc, Canada). French-speaking work environment with a bilingual staff.

Job description

Work with a small team of passionate game developer to create cross-platform games for next-gen hardware.

Required qualification

  • Excellent C/C++ skills
  • Excellent software architecture skills
  • 2+ years experience in PC/console programming
  • Excellent communication / organizational skills
  • Familiarity with development environments on 2000/XP and Visual Studio
  • Self-motivated and able to work with a minimum of management or supervision
  • Passion for making great games

Pluses

  • Experience with cross-platform development
  • B.Sc. in Computer Science and/or Mathematics
  • Expertise in assembly language programming


3D Artist

Job type

Full time, on location (Sherbrooke, Qc, Canada). French-speaking work environment with a bilingual staff.

Job description

We're looking for Modelers, Animators and Texture Artists. They'll be working with 3D Studio Max to generate low and hi-poly models of characters and environments for our next cross-platform games.

Required qualification

  • ONLINE OR ELECTRONIC PORTFOLIO REQUIRED
  • 2+ years of art experience or schooling
  • Proficient in 3DS
  • Be able to work fast and meet deadlines
  • Self-motivated and able to work with a minimum of management or supervision
  • Passion for making great games
  • Must possess vision and creativity to work with our talented team on the creation of next generation games
  • Able to adapt to the style of others, and able to take constructive criticism

Pluses

  • Degree in an art related field
  • Proficient in more than one of the three fields searched